This is really cool. I like the stealth and the progression system. I don't like how I can be outside of the enemy's view, but then they are suddenly attacking me. That wouldn't be much of an issue if there was a way to restore hearts early.
I think the "attacked by enemy when outside of view" comes from the characters hitbox being a bit larger than the sprite. We should have playtested it a bit more.
We could've looked into health restoration, yes. Maybe give you back some hearts when you go up a floor.
I'd recommend trying to limit how many enemies you fight at once to maybe 2, 3 at the most.
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This is really cool. I like the stealth and the progression system. I don't like how I can be outside of the enemy's view, but then they are suddenly attacking me. That wouldn't be much of an issue if there was a way to restore hearts early.
Overall fun game.
I think the "attacked by enemy when outside of view" comes from the characters hitbox being a bit larger than the sprite. We should have playtested it a bit more.
We could've looked into health restoration, yes. Maybe give you back some hearts when you go up a floor.
I'd recommend trying to limit how many enemies you fight at once to maybe 2, 3 at the most.
Gald you had fun with it at least :)
this is so dofficult ahahh
There's potential for more if the game is more polished^^
Keep it up!
Yeah, we were scrambling a bit during the end, so we didn't have that much time for polish, regrettably.
Hope you liked it though :)